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Denjin makai ii bosses
Denjin makai ii bosses













denjin makai ii bosses

When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right.

denjin makai ii bosses

A thrown enemy can be tossed at another for additional damage. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too often or when the player moves to a new area. Each player-character has both a life bar and a power meter. The power meter allows for the special attacks to be made, either by pressing both standard attack and jump simultaneously, or by pressing the special attack button. These powerful attacks reduce the power meter but it does replenish itself after a few seconds. However, some of the player's health is lost in the process. Health levels can be replenished by finding food that lies hidden in breakable crates scattered through the stages.

denjin makai ii bosses

The government has set up a special police organization, Ghost Chaser, to stop Ghost terrorists.TECHNICAL Seta 2nd Generation Hardware Game ID: P-FG01-1 Main CPU: Motorola 68000 16.2652 Mhz) Sound Chips: X1-010 16.666666 Mhz) Players: 2 Control: 8-way joystick Buttons: 3 TRIVIA Released in December 1995 in Japan only.Ī powerful boss enemy awaits player at the end of each stage. However, criminals who can not be found by the control system, called Ghosts, have infiltrated the country. In the year 2079, there is a country in the far east where a super computer controls all of the information in its cities, and crimestopping was supposed to be perfect.

denjin makai ii bosses

In the home version, only three (Makai, Iyo, and Belva) out of the six characters are playable, and the other three (Kurokishi, Zeldia, and Tulks) were turned into bosses one stage was also removed. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area. When two players play, they can perform team-based special moves.Įnemies can be grabbed simply by walking into one of them. The player also can perform a jump attack. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The controls consist of an eight-way joystick and two buttons for attacking and jumping respectively. Health gauges are displayed for both player and enemy characters, while energy bars are displayed for special moves. A sequel, Guardians, was released in 1995.ĭenjinmakai can be played by up to two players simultaneously. It was later ported to the Super Famicom (known as the Super Nintendo Entertainment System in other countries) under the title Ghost Chaser Densei (ゴーストチェイサー電精). Denjinmakai (電神魔傀), or Denjin Makai, is a 1994 side-scrolling beat 'em up developed by Winkysoft and published by Banpresto that was originally released as a coin-operated arcade game.















Denjin makai ii bosses