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Radiant defense
Radiant defense




radiant defense

Radiant defense how to#

Combines best with area specific weapons, such as Proximity Mines and Omega Cannon.Radiant Defense Strategy Guide Read more on how to build a strong economy and get the maximum out of your deadly arsenal. Combines best with superweapons such as the Omega Cannon.DOUBLE THE PAYBACK Collect twice the money for nearby alien kills with Recuperators. A few extra original ideas wouldnt have gone amiss, but if youre looking for a challenging game thats easy on the eye, you could do a lot worse. Mines can be placed anytime to quickly mend a critical situation.WATCH THEM TREMBLE Psionic ocular terrifies all enemies, making them easy prey for your weapons. Radiant Defense is a decent free-to-play tower defence game, and the added polish that youd expect from a Hexage game finishes the package off nicely. Combines great with Recuperator and Brightmark Searchlight.BLOW THEM UP Place Proximity Mines to explode enemy crowds or to damage heavily armored units. Marked targets receive up to 200% damage from other weapons.ANNIHILATE Target your Omega Cannon at any spot and disintegrate all that's passing through. Great at softening up enemy masses and terminating wounded runners.LIGHT THEM UP Use Brightmark Searchlight to multiply the power of your defenses. Seraphim Missiles explode violently upon contact.SLICE THROUGH Power Blades cut passing enemies and quickly remove their forceshields. Bend the path so it always leads enemies toward your cannons and keeps them within the range of your energy weapons for as long as possible.LET THEM BURN Use Typhon Fury Flamer to set passing enemies on fire and to quickly incinerate large groups of smaller units.BOMBARD THEM Use Seraphim Missile Launcher to deliver target-seeking ordnance over great distances. The creature keeps the resistance until the end of your next short or long rest or until you transfer it back to yourself as a bonus action.MILLIONS OF ALIENS WILL DIERadiant Defense is a tower defense game set in a vibrant universe invaded by countless alien hordes.Build your space fortress any way you wish, set up wide variety of weapons and traps and let the invasions begin!REROUTE AND REBUILD Use modules to shape the alien route.

radiant defense

Whenever you finish a short or long rest, you can change the damage types you chose.Īs an action, you can temporarily give up this resistance and transfer it to one creature you touch. Indomitable DefenseĪt 17th level, you gain resistance to two damage types of your choice, choosing from bludgeoning, necrotic, piercing, radiant, and slashing. When you reach 14th level, the extra damage increases to 2d8. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 radiant damage to the target. Divine StrikeĪt 8th level, you gain the ability to infuse your weapon strikes with divine energy. When you cast a spell with a spell slot and it restores hit points to any creature other than you this turn, you regain hit points equal to 2 + the spell’s level. Blessed Healerīeginning at 6th level, the healing spells you cast on others can heal you as well. The first time that ally is hit by an attack within the next minute, the attacker takes radiant damage equal to 2d10 + your cleric level.

radiant defense

Starting at 2nd level, you can use your Channel Divinity to cloak your allies in radiant armor.Īs an action, you channel blessed energy into an ally that you can see within 30 feet of you. You interpose an arm, a shield, or some other part of yourself to try to throw the attack off target. To do so, you must be able to see both the attacker and the target. When a creature attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. Starting at 1st level, you gain the ability to hinder attacks intended for others. When you choose this domain at 1st level, you gain proficiency with heavy armor. Guardian of Faith, Otiluke's Resilient Sphere Source: Unearthed Arcana 22 - Cleric Protection Domain SpellsĬompelled Duel, Protection from Evil and Good






Radiant defense